Wednesday, June 07, 2006

Cube - First Person Shooter - FPS

CUBE.

The single-player gameplay in Cube is similar to games like Doom and Quake.
As of the August 29, 2005 release, there are 37 SP (SinglePlayer) maps and 65 DM (DeathMatch) maps, for a total of 112 maps all together.
Multiplayer is very fast paced and almost lag free thanks to its unique networked game code (called ENet) that uses a thick client/thin server model.

Single player gameplay
Single Player gameplay includes two types:
A plain single-player mode (mode -1), which is a lot like Doom, in that items and monsters do not respawn, and have a fixed position; and a deathmatch-style mode (where there is usually a fixed number of monsters, 10 per skill level) and items respawn.


Multiplayer gameplay
Multiplayer gameplay includes 15 modes:
Free For All: (mode 0), often used for prewar and setting up teams.
Cooperative Edit: Players can edit a map with others in real time. (mode 1)
Free For All: non-teamplay, meant for ffa and duel games (mode 2)
Free For All: Teamplay, only allied with those whose team variable is the same as yours.
Instagib: All players spawn with full rifle ammo and 1 health. No items are available. (mode 4, non-teamplay ; mode 5, teamplay)
Effciency: all players have 2 ammo packs each with 256 health (mode 6, non-teamplay ; mode 7, teamplay)
Insta Arena: when the player is fragged (killed), he/she stays dead until there's only one player remaining, and then a new round begins; each player only has the rifle and fist;
Tatics Arena: Like Insta Arena, but each player randomly gets two out of the four possible weapons (with fist), and two ammo packs each.

Typing 't' followed by '/mode ' when the next game begins changes the mode. The command '/map ' can be used to call a vote.

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